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Research essay video games not cause violence debate


research essay video games not cause violence debate

their kids and look at the rating to see if it personal essay medium is appropriate for the teen to play. Its impact on the modern culture has increased year by year since the birth of "Space Wars". On the other hand video. Org the youth crime rate went down as the video games sales went.

Another negative effect of these sites as pointed out by the author is that people are usually more comfortable in using computers rather than communicating with each other. However, the supporters of violent videogames argue that most of the violent video games are rated adult material for the reason that mature adults are not likely to take influence from these games and would not go on the streets to display aggressive behavior. Quite an intimidating scene, isnt it? People are often quick to blame when it comes to subjects that they are not familiar with; to get to the specifics video games. In the scale of time, television has existed for less than a wink, and if it is indeed undoing what oral and print cultures have so laboriously built, then those traditions may be far briefer than advertised (Smith). Another drawback of spending excessive time on playing video games is that youngsters become unsocial and obese.

These action games place the same visual demands on the players allowing them to stay focused. They tend to act violently in the real world scenario, become more and more socially inactive, gain weight and suffer all sorts of associated problems, boast about something superficial (instead of academics and performance in co-curricular activities) and above all, waste a lot of time. So every thing they do in the game like killing or stealing, they could do it in real. Kids listed their top three video. One group spent more time than the other and hence acted more violently. Gaming also improves visual attention meaning how we select relevant visual information and suppress irrelevant information. The large amount buy critical thinking essay of weapons, dead bodies and blood shown in the video games makes the teens insensitive to aggression. Its white teeth glisten in the moonlight as it is coming closer to your neck and you open your mouth to scream!

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